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The Bot Company

We're building a helpful robot for every home.

We're a small team of engineers, designers, and operators based in San Francisco. Our team comes from Tesla, Cruise, OpenAI, Google, Pixar, and many other great companies. In the past we've shipped to hundreds of millions of users and know what it takes to build amazing products and experiences.

Our team is deliberately lean to promote rapid decision making and do away with bureaucracy and hierarchy. Everyone is an IC and is empowered with massive scope, radical ownership, and direct responsibility. We work across the stack with a culture built for rapid iteration and fast execution.

 

What we look for in all candidates

All roles at The Bot Company demand extreme sharpness and the ability to move fast in high-intensity environments. Throughout the process, we expect candidates to demonstrate:

• Exceptional mental acuity: you think quickly, learn instantly, and reason across unfamiliar domains.

• Engineering curiosity: you naturally dig into how systems work, even outside your specialty.

• High performance mindset: you move fast, handle ambiguity, and excel when the environment is demanding.

 

Machine Learning: World Models

We are building neural simulators that understand the grammar of the physical world—including physics, causality, and long-term dynamics.

This role focuses on pushing video generation systems beyond short clips into controllable, large-scale world models that can simulate environments, actions, and interactions over long time horizons. These models will serve as the foundation for robotic intelligence, enabling robots to reason about the future, anticipate consequences, and learn from simulated experience.

You will work on the frontier of generative modeling and large-scale training to build spatiotemporal models capable of learning coherent world dynamics.

 

 

 

What You’ll Do

• Architect Neural Simulators: Design and train large-scale spatiotemporal models capable of learning long-horizon dynamics and physical interactions.

• Build World Models: Develop controllable video generation systems that evolve from short clips into coherent, persistent simulations of the real world.

• Scale Training: Train and optimize multi-billion parameter models across massive GPU clusters.

• Own the Training Loop End-to-End: Design, run, debug, and iterate on large- scale training experiments—diagnosing failure modes, improving data mixtures, and refining evaluation.

• Push Model Architecture Forward: Develop novel approaches for scaling temporal coherence, memory, and controllability in generative models.

• Work Across the Stack: Collaborate with infrastructure, robotics, and autonomy teams to integrate world models into broader robotic intelligence systems.

 

Requirements

• Very strong coding skills in Python, C++, or Rust.

• Video Generation Expertise: deep experience building or researching high- fidelity video generation systems.

• Architectural Intuition: ability to design novel model architectures and reason about scaling laws, emergent behavior, and failure modes.

• Infrastructure Fluency: comfortable managing large-scale experiments across massive GPU clusters.

• Strong understanding of modern generative modeling techniques (diffusion, transformers, autoregressive models, or related approaches).

 

Why Join

You’ll work with a small, elite team on challenges that require speed, intelligence, and deep engineering instinct. If you enjoy understanding systems at all levels, move fast, and think even faster, you’ll thrive here.

 

 

 

Location: San Francisco Employment Type: Full time Location Type: On-site Department: Engineering / Software

Compensation: Base $200K – $350K Actual compensation will depend on skills, experience, and qualifications.

Base salary is one part of the total compensation package. The role is also eligible for equity through the company’s discretionary equity program, along with a comprehensive benefits package that includes medical, dental, and vision coverage, and access to a 401(k) plan.

 

 

Job type: Permanent
Emp type: Full-time
Salary type: Annual
Salary: negotiable
Job published: 09/03/2026
Job ID: 35305

Want to own complex 3D vision systems that operate outside controlled conditions?

This role is for someone who enjoys building perception systems that have to perform reliably on real data, under real constraints. 

You’ll join a small engineering group where senior ICs take responsibility for designing, evolving, and maintaining core 3D vision capabilities end-to-end.

There’s very little process overhead. Engineers are trusted to define solutions, make decisions, and move work forward quickly. The problems are open-ended, technically demanding, and require strong judgement as much as technical depth.

What you’ll do:

  • Own and evolve key parts of a 3D vision pipeline from early design through to deployment
  • Build and refine geometry-heavy vision systems, integrating learned models where appropriate
  • Prototype ideas quickly and evaluate them against realistic, imperfect data
  • Optimise models and pipelines for accuracy, performance, and robustness
  • Push successful approaches into production-quality implementations
  • Work closely with adjacent engineers while independently driving complex technical problems

What you’ll bring:

  • Experience building real 3D vision systems, not just experimenting with libraries
  • Strong Python and/or C++ skills, with care for performance and reliability
  • Comfort working across geometry, optimisation, and modern deep learning approaches
  • Experience tuning systems over time and making pragmatic technical trade-offs
  • Ability to operate effectively without detailed specifications or rigid roadmaps
  • A sharp, curious mindset and the ability to learn quickly in demanding environments

Why people join:

You’ll work alongside a small, elite group of engineers who take their craft seriously and value depth, speed, and ownership. 
The bar is high, the scope is meaningful, and good work is recognised quickly. If you enjoy being trusted with important systems and want to work with peers who are equally strong technically, this environment supports that.

Package

  • Compensation: $200,000 – $500,000 base (negotiable d.o.e) + equity
  • Benefits: Medical, dental, vision, 401(k)
  • Location: San Francisco (on-site)
  • Employment: Full-time

If this sounds like work that interests you, and you want to be working at the cutting edge of technology with an elite team, please apply now!

All applicants will receive a response.

Location: San Francisco
Job type: Permanent
Emp type: Full-time
Salary type: Annual
Salary: negotiable
Job published: 12/01/2026
Job ID: 34678